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Unreal comes with one of the easiest to use level editors. Even if you have had no experience whats so ever. The best way to describe it, is its a lot like working with clay. You start of with this large block of nothing, and slowly using simple shapes like squares, circles, etc. you "cut" and "add" rooms. Then just add in a starting point, throw in a few creatures, and you've got your self a level. On this page I will showcase my best levels, and where you can download em'.


The Levels


  • The Toy Room- This was my first completely playable, bug-free masterpiece. I built it in scale of size so that the player has the perspective of a toy (hence the name, Toy Room). I've scattered a variety of weapontry through out the level, and have even added support for Unreal 4 Ever, a very good mod that adds all sorts of nifty things. Bots (and for those who don't know bots, are game controled opponents, or in this case "targets")support is a little buggy since most of them tend to stay in only parts of level, but eventually move on.

  • Titanic Deathmatch- Though still under construction, this level shows promise. As the name suggest, the setting of this deathmatch is the doomed ocean liner, "slightly" based on the real thing. (yea, I could make it life-like, and add every single detail, but that would take forever!). For added fun, I've created a trap on the front of the ship, so any would be "king of the worlds" will find themselves plunging into the icy water below.

If you have any ideas for future levels you think I should build please contact me at here